starting NEW CHARfinish new char
Stat Value Mod
Strength 4 -2
Agility 6 -1
Stamina 9 +0
Personality 13 +1
Intelligence 10 +0
Luck 13 +1
Lucky Roll 18
Melee Attack Bonus -2
Melee Damage Bonus 0d -2
Missle Attack Bonus -1
Missle Damage Bonus d +0
Armor Class 9
Hit Points 1
Reflex Save -1
Foritude Save +0
Will Save +1
Occupation
Notes
Low Strength: Can hold either a shield or a weapon, not both.
Lucky Roll: Guardian angel: +1 to all saving throws to escape traps
Equipment
Iron spikes, each